I’ve been making little games with GameMaker since 2010. I cannot draw to save my life, so my games tend to revolve around simple graphics and retro aesthetics. I strive to create simple but addictive experiences, focused on replay value and high score attainment. They’re small, silly, and riddled with problems, but I had a ton of fun making these games and learning about the development process.
ARTFUL BOMBER (platformer, action, strategy)